With consumer protection laws in mind, id had to deliver a soundtrack in a reasonable amount of time, and so they set their Lead Audio Designer, Chad Mossholder to create a fallback solution from the audio provided for the game. At the end of February then, Mick got in touch to say that he and his team needed a four week extension for this, but would deliver 30 tracks and two hours of music, which was what caused id to delay the soundtrack’s release from the CE. It was only once the game was nearing completion in January that they discussed and broached an agreement similar to that of 2016’s Doom, with Gordon contracted to deliver 12 tracks, with bonuses for on-time delivery and more. Id had announce the OST back at E3 2019 as part of the Collector’s Edition, but Gordon wasn’t contracted at the time to do this.
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